You pretty much know what you're in
for, before you go into Eden. There
are clues around the other realms, and you hear it
from players.
You have been gathering these pieces of "Winged
Light" which help you fly. Flying around is
a major attraction of the game. It's fun to
fly through the gorgeous realms of Sky,
although it's difficult to master. You have
integrated these "Winged Light" pieces into your
body and flown with them, so you feel like they're
a part of you. But as you consider going
into Eden, you realize you did not
accumulate these "Winged Lights" for
yourself. The way to free trapped spirits
who were petrified by the dark crystal, is to give
them your pieces of Winged Light.
You must give away the things you've worked hard
to accumulate. That is your purpose.
To get the most out of Eden, you must, of
your own free will, give away all your Winged
Light.
You can't take it with you, in the end.
As you enter Eden, crystals of corruption
are flying around in the hurricane wind, and when
they hit you, you lose pieces of your light.
You have to be nimble and avoid the flying
crystals so that you can penetrate farther into
Eden and find more of the petrified
spirits. But each time you find a petrified
spirit, you must give it another piece of your
light. As you lose your light, your ability
to fly gets diminished. So you have more
trouble avoiding the dark crystals flying all
around you. But you still have to press on
and rescue more of the trapped spirits.
And that's why death is inevitable when you enter
Eden. Your duty is to give away your
valuable energy to others, until you just can't go
on anymore, in the deadly environment. You
don't die from facing opposition -- you die from
sacrifice, in the middle of a rescue.
You realize that all the skills you learned in the
other realms -- flying, crouching and hiding, etc.
-- you learned for the purpose that maybe you can
push your way just a few feet farther into
this disaster zone and rescue another one or two
trapped spirits, more than you otherwise could
have. Before your end.
But eventually, you have given away or lost all
your light. You can't retreat, the entrance
has closed behind you. You can't even fly
any more, you are crawling on the ground, weighed
down by the dark crystals that have struck
you. Finally, you get hit by one too many
crystals. And...
You
die.
Your body, which once soared with the birds
among the clouds -- gets turned into stone, like
the spirits that you came here to rescue.
(But on a typical run through Eden, if
you know what you're doing, you may have rescued
around 10 or 12, or even more, of the old
spirits, who were trapped by the dark crystal,
before you yourself get petrified. Your
sacrifice wasn't for nothing.)
Then your spirit leaves your physical body.
The game offers your spirit the choice to hang
around (because often players go into Eden in
groups, to help each other, so perhaps you all
want to leave this mortal coil together instead
of separately.) Your spirit passes through
the dangers of the dark crystal, because now you
are pure spirit. Your spirit is shown a
vision of the rest of Eden past the
crystal, as it originally was when things were
in harmony.
And then you ascend into the stars.
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Flying above the clouds with a good friend


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